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| #include <bits/stdc++.h>
template <class S, S (*op)(S, S), S (*e)()> class dynamic_segtree { struct Node { S val; Node *left = nullptr, *right = nullptr; ~Node() { delete left, delete right; } }; int _low, _high; Node* _root = nullptr; static Node* _build(const std::vector<S>& v, int s, int t) { Node* root = new Node(); if (s == t) { root->val = v[s]; return root; } int m = s + ((t - s) >> 1); root->left = _build(v, s, m); root->right = _build(v, m + 1, t); root->val = op(root->left->val, root->right->val); return root; } static void _set(Node*& root, int p, S x, int s, int t) { if (root == nullptr) root = new Node(); if (s == t) { root->val = x; return; } int m = s + ((t - s) >> 1); if (p <= m) { _set(root->left, p, x, s, m); } else { _set(root->right, p, x, m + 1, t); } root->val = op(root->left ? root->left->val : e(), root->right ? root->right->val : e()); } static S _get(const Node* root, int p, int s, int t) { if (root == nullptr) return e(); if (s == t) return root->val; int m = s + ((t - s) >> 1); if (p <= m) return _get(root->left, p, s, m); return _get(root->right, p, m + 1, t); } static S _prod(const Node* root, int l, int r, int s, int t) { if (root == nullptr) return e(); if (l <= s && t <= r) return root->val; int m = s + ((t - s) >> 1); S res = e(); if (l <= m && root->left) res = _prod(root->left, l, r, s, m); if (r > m && root->right) res = op(res, _prod(root->right, l, r, m + 1, t)); return res; } static void _merge(Node*& root, Node*& other, int s, int t) { if (root == nullptr || other == nullptr) { if (root == nullptr) root = other, other = nullptr; return; } if (s == t) { root->val = op(root->val, other->val); delete other; other = nullptr; return; } int m = s + ((t - s) >> 1); _merge(root->left, other->left, s, m); _merge(root->right, other->right, m + 1, t); root->val = op(root->left ? root->left->val : e(), root->right ? root->right->val : e()); delete other; other = nullptr; } static void _split(Node*& old_root, Node*& new_root, int l, int r, int s, int t) { if (t < l || r < s || old_root == nullptr) return; if (l <= s && t <= r) { new_root = old_root; old_root = nullptr; return; } if (new_root == nullptr) new_root = new Node(); int m = s + ((t - s) >> 1); if (l <= m) _split(old_root->left, new_root->left, l, r, s, m); if (r > m) _split(old_root->right, new_root->right, l, r, m + 1, t); old_root->val = op(old_root->left ? old_root->left->val : e(), old_root->right ? old_root->right->val : e()); new_root->val = op(new_root->left ? new_root->left->val : e(), new_root->right ? new_root->right->val : e()); } template <class F> static int _max_right(const Node* root, int l, F f, S& sm, int s, int t) { if (root == nullptr) return t; if (l == s) if (S nxt = op(sm, root->val); f(nxt)) return sm = nxt, t; if (s == t) return s - 1; int m = s + ((t - s) >> 1); if (l > m) return _max_right(root->right, l, f, sm, m + 1, t); int r = _max_right(root->left, l, f, sm, s, m); if (r < m) return r; return _max_right(root->right, m + 1, f, sm, m + 1, t); } template <class F> static int _min_left(const Node* root, int r, F f, S& sm, int s, int t) { if (root == nullptr) return s; if (r == t) if (S nxt = op(root->val, sm); f(nxt)) return sm = nxt, s; if (s == t) return t + 1; int m = s + ((t - s) >> 1); if (r <= m) return _min_left(root->left, r, f, sm, s, m); int l = _min_left(root->right, r, f, sm, m + 1, t); if (l > m + 1) return l; return _min_left(root->left, m, f, sm, s, m); } static Node* _clone(const Node* node) { if (node == nullptr) return nullptr; Node* ret = new Node(); ret->val = node->val; ret->left = _clone(node->left); ret->right = _clone(node->right); return ret; }
public: dynamic_segtree() : _low(0), _high(0) {} explicit dynamic_segtree(int low, int high) : _low(low), _high(high) {} explicit dynamic_segtree(const std::vector<S>& v) : _low(0), _high(int(v.size()) - 1) { _root = _build(v, _low, _high); } ~dynamic_segtree() { delete _root; } dynamic_segtree(const dynamic_segtree& other) : _low(other._low), _high(other._high) { _root = _clone(other._root); } dynamic_segtree(dynamic_segtree&& other) : _low(other._low), _high(other._high) { _root = other._root; other._root = nullptr; } dynamic_segtree& operator=(const dynamic_segtree& other) { if (this != &other) { delete _root; _low = other._low; _high = other._high; _root = _clone(other._root); } return *this; } dynamic_segtree& operator=(dynamic_segtree&& other) { if (this != &other) { delete _root; _low = other._low; _high = other._high; _root = other._root; other._root = nullptr; } return *this; } int size() const { return _high - _low + 1; } int low() const { return _low; } int high() const { return _high; } void set(int p, S x) { assert(_low <= p && p <= _high); _set(_root, p, x, _low, _high); } S get(int p) const { assert(_low <= p && p <= _high); return _get(_root, p, _low, _high); } S prod(int l, int r) const { assert(_low <= l && l <= r && r <= _high); return _prod(_root, l, r, _low, _high); } S all_prod() const { return _root ? _root->val : e(); } void merge(dynamic_segtree&& other) { _merge(_root, other._root, _low, _high); other._root = nullptr; } dynamic_segtree split(int l, int r) { assert(_low <= l && l <= r && r <= _high); Node* new_root = nullptr; _split(_root, new_root, l, r, _low, _high); dynamic_segtree ret(_low, _high); ret._root = new_root; return ret; }
template <bool (*f)(S)> int max_right(int l) const { return max_right(_root, l, [](S x) { return f(x); }); } template <class F> int max_right(int l, F f) const { assert(_low <= l && l <= _high); assert(f(e())); S sm = e(); return _max_right(_root, l, f, sm, _low, _high); }
template <bool (*f)(S)> int min_left(int r) const { return min_left(_root, r, [](S x) { return f(x); }); } template <class F> int min_left(int r, F f) const { assert(_low <= r && r <= _high); assert(f(e())); S sm = e(); return _min_left(_root, r, f, sm, _low, _high); } };
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